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Searched refs:ND_HAS_PREV_LAYNODE (Results 1 – 3 of 3) sorted by relevance

/trunk/main/sw/inc/
H A Dndtyp.hxx60 const sal_uInt8 ND_HAS_PREV_LAYNODE = 0x01; variable
/trunk/main/sw/source/filter/ww8/
H A Dwrtw8nds.cxx2109 if( (ND_HAS_PREV_LAYNODE|ND_HAS_NEXT_LAYNODE ) != nPrvNxtNd ) in OutputTextNode()
2114 ( ( !( ND_HAS_PREV_LAYNODE & nPrvNxtNd ) && in OutputTextNode()
2124 if( !(ND_HAS_PREV_LAYNODE & nPrvNxtNd )) in OutputTextNode()
/trunk/main/sw/source/core/docnode/
H A Dnode.cxx907 nRet |= ND_HAS_PREV_LAYNODE; in HasPrevNextLayNode()

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