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Searched refs:ORIENTATION_POSITIVE (Results 1 – 13 of 13) sorted by relevance

/trunk/main/basegfx/source/range/
H A Db2dpolyrange.cxx41 return eOrient == basegfx::ORIENTATION_POSITIVE ? in flipOrientation()
42 basegfx::ORIENTATION_NEGATIVE : basegfx::ORIENTATION_POSITIVE; in flipOrientation()
H A Db2drangeclipper.cxx595 (*aCurrOrientation++) == ORIENTATION_POSITIVE ? in setupSweepLineEventListFromRanges()
612 (*aCurrOrientationR++) == ORIENTATION_POSITIVE ? in setupSweepLineEventListFromRanges()
/trunk/main/basegfx/test/
H A Dbasegfx2d.cxx265 aRange.appendElement(B2DRange(0,0,1,1),ORIENTATION_POSITIVE); in TEST_F()
266 aRange.appendElement(B2DRange(2,2,3,3),ORIENTATION_POSITIVE); in TEST_F()
274 …ASSERT_TRUE(tools::getOrientation(tools::createPolygonFromRect(aRect)) == ORIENTATION_POSITIVE ) << in TEST_F()
/trunk/main/basegfx/inc/basegfx/vector/
H A Db2enums.hxx36 ORIENTATION_POSITIVE = 0, enumerator
/trunk/main/basegfx/source/polygon/
H A Db2dlinegeometry.cxx888 aOrientation = ORIENTATION_POSITIVE; in createAreaGeometry()
893 if(ORIENTATION_POSITIVE == aOrientation) in createAreaGeometry()
H A Db2dpolygontools.cxx160 eRetval = ORIENTATION_POSITIVE; in getOrientation()
2876 if(ORIENTATION_POSITIVE == aOrientation) in setContinuityInPoint()
2921 if(ORIENTATION_POSITIVE == aOrientation) in setContinuityInPoint()
H A Db2dpolypolygoncutter.cxx872 … if(!bKeepAboveZero && ORIENTATION_POSITIVE == tools::getOrientation(rCandidate.getB2DPolygon(0L))) in stripDispensablePolygons()
H A Db3dpolygontools.cxx130 eRetval = ORIENTATION_POSITIVE; in getOrientation()
/trunk/main/basegfx/source/vector/
H A Db2ivector.cxx108 return ORIENTATION_POSITIVE; in getOrientation()
H A Db2dvector.cxx162 return ORIENTATION_POSITIVE; in getOrientation()
/trunk/main/svx/source/engine3d/
H A Dextrud3d.cxx206 if(basegfx::ORIENTATION_POSITIVE == aOrient) in GetBreakObj()
/trunk/main/slideshow/source/engine/slide/
H A Dlayer.cxx201 basegfx::ORIENTATION_POSITIVE ); in addUpdateRange()
/trunk/main/basegfx/source/tools/
H A Db2dclipstate.cxx132 ORIENTATION_POSITIVE); in addRange()

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