Searched refs:UNO_NAME_3D_SCENE_LIGHTCOLOR_4 (Results 1 – 3 of 3) sorted by relevance
296 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_4 ), in lcl_setLightSources()297 xSource->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTCOLOR_4 ))); in lcl_setLightSources()
203 #define UNO_NAME_3D_SCENE_LIGHTCOLOR_4 "D3DSceneLightColor4" macro
437 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTCOLOR_4), SDRATTR_3DSCENE_LIGHTCOLOR_4 , &::getCppuTy…
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