Searched refs:UNO_NAME_3D_SCENE_LIGHTON_2 (Results 1 – 4 of 4) sorted by relevance
258 xDest->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_2 ), in lcl_setLightSources()259 xSource->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_2 ))); in lcl_setLightSources()
209 #define UNO_NAME_3D_SCENE_LIGHTON_2 "D3DSceneLightOn2" macro
161 xDiagramProps->getPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_2 ) ) >>= bIsOn; in lcl_isLightScheme()221 xDiagramProps->setPropertyValue( C2U( UNO_NAME_3D_SCENE_LIGHTON_2 ), uno::makeAny( sal_True ) ); in lcl_setLightsForScheme()
451 …{ MAP_CHAR_LEN(UNO_NAME_3D_SCENE_LIGHTON_2), SDRATTR_3DSCENE_LIGHTON_2 , &::getBooleanCp…
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