Searched refs:Ww1SingleSprm4State (Results 1 – 2 of 2) sorted by relevance
/trunk/main/sw/source/filter/ww1/ |
H A D | w1class.cxx | 655 …aTab[ 60] = new Ww1SingleSprm4State(DUMPNAME("sprmCFBold")); // 60 chp.fBold 0,1, 128, or 129 (se… in InitTab() 656 …aTab[ 61] = new Ww1SingleSprm4State(DUMPNAME("sprmCFItalic")); // 61 chp.fItalic 0,1, 128, or 129… in InitTab() 657 …aTab[ 62] = new Ww1SingleSprm4State(DUMPNAME("sprmCFStrike")); // 62 chp.fStrike 0,1, 128, or 129… in InitTab() 658 …aTab[ 63] = new Ww1SingleSprm4State(DUMPNAME("sprmCFOutline")); // 63 chp.fOutline 0,1, 128, or 1… in InitTab() 659 …aTab[ 64] = new Ww1SingleSprm4State(DUMPNAME("sprmCFShadow")); // 64 chp.fShadow 0,1, 128, or 129… in InitTab() 660 …aTab[ 65] = new Ww1SingleSprm4State(DUMPNAME("sprmCFSmallCaps")); // 65 chp.fSmallCaps 0,1, 128, … in InitTab() 661 …aTab[ 66] = new Ww1SingleSprm4State(DUMPNAME("sprmCFCaps")); // 66 chp.fCaps 0,1, 128, or 129 (se… in InitTab() 662 …aTab[ 67] = new Ww1SingleSprm4State(DUMPNAME("sprmCFVanish")); // 67 chp.fVanish 0,1, 128, or 129… in InitTab()
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H A D | w1class.hxx | 424 class Ww1SingleSprm4State : public Ww1SingleSprmByte { class 428 Ww1SingleSprm4State(sal_Char* sName = 0) : in Ww1SingleSprm4State() function in Ww1SingleSprm4State
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