Searched refs:_rStateSet (Results 1 – 8 of 8) sorted by relevance
1159 _rStateSet.AddState( AccessibleStateType::FOCUSED ); in FillAccessibleStateSet()1161 _rStateSet.AddState( AccessibleStateType::ACTIVE ); in FillAccessibleStateSet()1164 _rStateSet.AddState( AccessibleStateType::ENABLED ); in FillAccessibleStateSet()1168 _rStateSet.AddState( AccessibleStateType::VISIBLE ); in FillAccessibleStateSet()1184 _rStateSet.AddState( AccessibleStateType::VISIBLE ); in FillAccessibleStateSet()1186 _rStateSet.AddState( AccessibleStateType::ENABLED ); in FillAccessibleStateSet()1194 _rStateSet.AddState( AccessibleStateType::VISIBLE ); in FillAccessibleStateSet()1198 _rStateSet.AddState( AccessibleStateType::ENABLED ); in FillAccessibleStateSet()1220 _rStateSet.AddState( AccessibleStateType::ACTIVE ); in FillAccessibleStateSetForCell()1221 _rStateSet.AddState( AccessibleStateType::SELECTED ); in FillAccessibleStateSetForCell()[all …]
615 …void TableControl::FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal… in FillAccessibleStateSetForCell() argument618 _rStateSet.AddState( AccessibleStateType::SELECTED ); in FillAccessibleStateSetForCell()620 _rStateSet.AddState( AccessibleStateType::FOCUSED ); in FillAccessibleStateSetForCell()622 _rStateSet.AddState( AccessibleStateType::TRANSIENT ); in FillAccessibleStateSetForCell()624 _rStateSet.AddState( AccessibleStateType::VISIBLE ); in FillAccessibleStateSetForCell()625 _rStateSet.AddState( AccessibleStateType::SHOWING ); in FillAccessibleStateSetForCell()626 _rStateSet.AddState( AccessibleStateType::ENABLED ); in FillAccessibleStateSetForCell()627 _rStateSet.AddState( AccessibleStateType::SENSITIVE ); in FillAccessibleStateSetForCell()628 _rStateSet.AddState( AccessibleStateType::ACTIVE ); in FillAccessibleStateSetForCell()
390 void BrowseBox::FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, in FillAccessibleStateSetForCell() argument395 _rStateSet.AddState( AccessibleStateType::VISIBLE ); in FillAccessibleStateSetForCell()397 _rStateSet.AddState( AccessibleStateType::FOCUSED ); in FillAccessibleStateSetForCell()399 _rStateSet.AddState( AccessibleStateType::TRANSIENT ); in FillAccessibleStateSetForCell()
123 …virtual void FillAccessibleStateSet( ::utl::AccessibleStateSetHelper& _rStateSet, ::svt::Acces…124 …virtual void FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_I…
242 …virtual void FillAccessibleStateSet( ::utl::AccessibleStateSetHelper& _rStateSet, ::svt::Acces…243 …virtual void FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_I…
115 …virtual void FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_Int32…
825 ::utl::AccessibleStateSetHelper& _rStateSet,
197 …virtual void FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_Int32…
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