Searched refs:aColorMap (Results 1 – 2 of 2) sorted by relevance
369 sal_uInt8 aColorMap[2]; in bitmapFromVCLBitmapEx() local379 aColorMap[0] = rCol1.GetRed(); in bitmapFromVCLBitmapEx()380 aColorMap[1] = rCol0.GetRed(); in bitmapFromVCLBitmapEx()399 … *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7L) >> 3L ] >> nCurrBit ) & nMask ]; in bitmapFromVCLBitmapEx()417 … *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7L) >> 3L ] >> nCurrBit ) & nMask ]; in bitmapFromVCLBitmapEx()448 … *pCurrOutput++ = aColorMap[ (pMScan[ (x & ~7L) >> 3L ] >> nCurrBit ) & nMask ]; in bitmapFromVCLBitmapEx()
725 InverseColorMap aColorMap( aPal = aOctree.GetPalette() ); in ImplConvertDown() local767 cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( pQLine1[ 0 ].ImplGetColor() ); in ImplConvertDown()772 cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( aColor = pQLine1[ nX ].ImplGetColor() ); in ImplConvertDown()784 cIndex = (sal_uInt8) aColorMap.GetBestPaletteIndex( pQLine1[ nWidth1 ].ImplGetColor() ); in ImplConvertDown()
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