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Searched refs:aCoords (Results 1 – 4 of 4) sorted by relevance

/trunk/main/sfx2/source/bastyp/
H A Dsfxhtml.cxx131 SvULongs aCoords; in ParseAreaOptions() local
150 pOption->GetNumbers( aCoords, sal_True ); in ParseAreaOptions()
198 if( aCoords.Count() >=4 ) in ParseAreaOptions()
200 Rectangle aRec( aCoords[0], aCoords[1], in ParseAreaOptions()
201 aCoords[2], aCoords[3] ); in ParseAreaOptions()
210 if( aCoords.Count() >=3 ) in ParseAreaOptions()
212 Point aPoint( aCoords[0], aCoords[1] ); in ParseAreaOptions()
213 IMapCircleObject aMapCObj( aPoint, aCoords[2],aHRef, aAlt, String(), in ParseAreaOptions()
221 if( aCoords.Count() >=6 ) in ParseAreaOptions()
223 sal_uInt16 nCount = aCoords.Count() / 2; in ParseAreaOptions()
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/trunk/main/odk/examples/DevelopersGuide/Drawing/
H A DDrawingDemo.java290 PolyPolygonBezierCoords aCoords = new PolyPolygonBezierCoords(); in Demo_PolyPolygonBezier() local
293 aCoords.Coordinates = new Point[ nPolygonCount ][ ]; in Demo_PolyPolygonBezier()
294 aCoords.Flags = new PolygonFlags[ nPolygonCount ][ ]; in Demo_PolyPolygonBezier()
334 aCoords.Coordinates[ i ]= pPolyPoints; in Demo_PolyPolygonBezier()
335 aCoords.Flags[ i ] = pPolyFlags; in Demo_PolyPolygonBezier()
337 xShapeProperties.setPropertyValue( "PolyPolygonBezier", aCoords ); in Demo_PolyPolygonBezier()
/trunk/main/svtools/source/svhtml/
H A Dhtmlout.cxx647 ByteString aCoords; in Out_ImageMap() local
656 ((((((aCoords = in Out_ImageMap()
670 ((((aCoords = in Out_ImageMap()
686 ((aCoords = in Out_ImageMap()
693 (((aCoords += ',') in Out_ImageMap()
713 += OOO_STRING_SVTOOLS_HTML_O_coords) += "=\"") += aCoords) += "\" "; in Out_ImageMap()
/trunk/main/chart2/source/view/main/
H A DShapeFactory.cxx1011 drawing::PolyPolygonBezierCoords aCoords = getRingBezierCoords( in createPieSegment2D() local
1016 xProp->setPropertyValue( C2U( "PolyPolygonBezier" ), uno::makeAny( aCoords ) ); in createPieSegment2D()
1077 drawing::PolyPolygonBezierCoords aCoords = getRingBezierCoords( in createPieSegment() local
1092 drawing::PolyPolygonShape3D aPoly( BezierToPoly(aCoords) ); in createPieSegment()

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