Searched refs:aMaskTarget (Results 1 – 1 of 1) sorted by relevance
206 drawinglayer::primitive2d::Primitive2DSequence aMaskTarget; in apply() local209 decomposeSvgNode(aMaskTarget, true); in apply()211 if(aMaskTarget.hasElements()) in apply()260 aMaskTarget)); in apply()262 … aMaskTarget = drawinglayer::primitive2d::Primitive2DSequence(&xTransform, 1); in apply()272 aMaskTarget)); in apply()274 … aMaskTarget = drawinglayer::primitive2d::Primitive2DSequence(&xTransform, 1); in apply()283 aMaskTarget, in apply()287 … aMaskTarget = drawinglayer::primitive2d::Primitive2DSequence(&xInverseMask, 1); in apply()294 aMaskTarget)); in apply()
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