Searched refs:aNewNormal (Results 1 – 1 of 1) sorted by relevance
268 basegfx::B3DVector aNewNormal(aNormalLeft + aNormalRight); in impCreateInBetweenNormals() local269 aNewNormal.normalize(); in impCreateInBetweenNormals()272 aSubA.setNormal(b, aNewNormal); in impCreateInBetweenNormals()273 aSubB.setNormal(b, aNewNormal); in impCreateInBetweenNormals()
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