Searched refs:aNewScreenRect (Results 1 – 2 of 2) sorted by relevance
1782 Rectangle aNewScreenRect( pDisp->GetXineramaScreens()[nNewScreen] ); in SetScreenNumber() local1786 maGeometry.nX = aNewScreenRect.Left() + (maGeometry.nX - aOldScreenRect.Left()); in SetScreenNumber()1787 maGeometry.nY = aNewScreenRect.Top() + (maGeometry.nY - aOldScreenRect.Top()); in SetScreenNumber()
2168 Rectangle aNewScreenRect( GetDisplay()->GetXineramaScreens()[nNewScreen] ); in SetScreenNumber() local2172 maGeometry.nX = aNewScreenRect.Left() + (maGeometry.nX - aOldScreenRect.Left()); in SetScreenNumber()2173 maGeometry.nY = aNewScreenRect.Top() + (maGeometry.nY - aOldScreenRect.Top()); in SetScreenNumber()
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