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Searched refs:aSubA (Results 1 – 1 of 1) sorted by relevance

/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrextrudelathetools3d.cxx163 aNew.setNormal(0L, aSubA.getNormal(nIndexA)); in impAddInBetweenFill()
166 aNew.setNormal(3L, aSubA.getNormal(nIndexB)); in impAddInBetweenFill()
220 basegfx::B3DPolygon aSubA(rPolA.getB3DPolygon(a)); in impCreateInBetweenNormals() local
228 basegfx::B3DPoint aCurrA(aSubA.getB3DPoint(0L)); in impCreateInBetweenNormals()
229 const bool bClosed(aSubA.isClosed()); in impCreateInBetweenNormals()
272 aSubA.setNormal(b, aNewNormal); in impCreateInBetweenNormals()
278 aSubA.setNormal(b, aNormalLeft); in impCreateInBetweenNormals()
287 rPolA.setB3DPolygon(a, aSubA); in impCreateInBetweenNormals()
304 basegfx::B3DPolygon aSubA(rPolA.getB3DPolygon(a)); in impMixNormals() local
315 aSubA.setNormal(b, aVNew); in impMixNormals()
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