Searched refs:aWorldSize (Results 1 – 1 of 1) sorted by relevance
55 const basegfx::B2DVector aWorldSize(aInverseViewTransformation * aDiscreteSize); in create2DDecomposition() local63 aObjectTransform.set(0, 0, aWorldSize.getX()); in create2DDecomposition()64 aObjectTransform.set(1, 1, aWorldSize.getY()); in create2DDecomposition()
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