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Searched refs:bInvertNormals (Results 1 – 2 of 2) sorted by relevance

/trunk/main/svx/source/sdr/primitive3d/
H A Dsdrattributecreator3d.cxx57 …const bool bInvertNormals(((const Svx3DNormalsInvertItem&)rSet.Get(SDRATTR_3DOBJ_NORMALS_INVERT)).… in createNewSdr3DObjectAttribute() local
148 bInvertNormals, bDoubleSided, bShadow3D, bTextureFilter, bReducedLineGeometry); in createNewSdr3DObjectAttribute()
/trunk/main/chart2/source/view/main/
H A DShapeFactory.cxx627 bool bInvertNormals = false; in createPyramid() local
635 bInvertNormals = true; in createPyramid()
657 bInvertNormals = true; in createPyramid()
681 if( bInvertNormals ) in createPyramid()

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