Searched refs:bLightOn (Results 1 – 1 of 1) sorted by relevance
85 sal_Bool bLightOn = sal_False; in lcl_RotateLightSource() local86 if( xSceneProperties->getPropertyValue( rLightSourceOn ) >>= bLightOn ) in lcl_RotateLightSource()88 if( bLightOn ) in lcl_RotateLightSource()
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