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Searched refs:bOnlyControls (Results 1 – 3 of 3) sorted by relevance

/trunk/main/sc/source/ui/view/
H A Ddrawview.cxx480 sal_Bool bOnlyControls = sal_True; in MarkListHasChanged() local
493 bOnlyControls = sal_False; in MarkListHasChanged()
501 bOnlyControls = sal_False; in MarkListHasChanged()
505 if ( !bOnlyControls && !bOnlyGraf ) break; in MarkListHasChanged()
511 bOnlyControls = sal_False; in MarkListHasChanged()
516 if ( !bOnlyControls && !bOnlyGraf ) break; in MarkListHasChanged()
519 if(bOnlyControls) in MarkListHasChanged()
/trunk/main/sc/source/ui/app/
H A Ddrwtrans.cxx287 sal_Bool bOnlyControls = sal_False; // default if there are no objects in lcl_HasOnlyControls() local
298 bOnlyControls = sal_True; // only set if there are any objects at all in lcl_HasOnlyControls()
303 bOnlyControls = sal_False; in lcl_HasOnlyControls()
312 return bOnlyControls; in lcl_HasOnlyControls()
/trunk/main/sd/source/ui/app/
H A Dsdxfer.cxx377 sal_Bool bOnlyControls = sal_False; // default if there are no objects in lcl_HasOnlyControls() local
388 bOnlyControls = sal_True; // only set if there are any objects at all in lcl_HasOnlyControls()
393 bOnlyControls = sal_False; in lcl_HasOnlyControls()
402 return bOnlyControls; in lcl_HasOnlyControls()

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