Searched refs:bPDwn (Results 1 – 1 of 1) sorted by relevance
505 sal_Bool bPDwn=sal_False; in SgfFilterVect() local521 bPDwn=(aVect.Flag & 0x8000) !=0; in SgfFilterVect()535 if (bPDwn && nLTyp<=6) { in SgfFilterVect()
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