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Searched refs:bRelativeToScreen (Results 1 – 2 of 2) sorted by relevance

/trunk/main/vcl/inc/aqua/
H A Dsalframe.h187 void VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen = true );
188 void CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen = true );
190 void VCLToCocoa( NSPoint& io_rPoint, bool bRelativeToScreen = true );
191 void CocoaToVCL( NSPoint& io_Point, bool bRelativeToScreen = true );
/trunk/main/vcl/aqua/source/window/
H A Dsalframe.cxx224 void AquaSalFrame::CocoaToVCL( NSRect& io_rRect, bool bRelativeToScreen ) in CocoaToVCL() argument
226 if( bRelativeToScreen ) in CocoaToVCL()
232 void AquaSalFrame::VCLToCocoa( NSRect& io_rRect, bool bRelativeToScreen ) in VCLToCocoa() argument
234 if( bRelativeToScreen ) in VCLToCocoa()
240 void AquaSalFrame::CocoaToVCL( NSPoint& io_rPoint, bool bRelativeToScreen ) in CocoaToVCL() argument
242 if( bRelativeToScreen ) in CocoaToVCL()
248 void AquaSalFrame::VCLToCocoa( NSPoint& io_rPoint, bool bRelativeToScreen ) in VCLToCocoa() argument
250 if( bRelativeToScreen ) in VCLToCocoa()

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