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Searched refs:bSmoothLids (Results 1 – 8 of 8) sorted by relevance

/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrextrudelathetools3d.cxx586 bool bSmoothLids, in extractPlanesFromSlice() argument
704 if(bSmoothLids) in extractPlanesFromSlice()
724 if(bSmoothLids) in extractPlanesFromSlice()
794 if(bSmoothLids) in extractPlanesFromSlice()
814 if(bSmoothLids) in extractPlanesFromSlice()
H A Dsdrlatheprimitive3d.cxx263 bool bSmoothLids, in SdrLathePrimitive3D() argument
279 mbSmoothLids(bSmoothLids), in SdrLathePrimitive3D()
H A Dsdrextrudeprimitive3d.cxx406 bool bSmoothLids, in SdrExtrudePrimitive3D() argument
420 mbSmoothLids(bSmoothLids), in SdrExtrudePrimitive3D()
/trunk/main/svx/source/sdr/contact/
H A Dviewcontactofe3dextrude.cxx73 const bool bSmoothLids(GetE3dExtrudeObj().GetSmoothLids()); // Front/back in createViewIndependentPrimitive3DSequence() local
83 aPolyPolygon, fDepth, fDiagonal, fBackScale, bSmoothNormals, true, bSmoothLids, in createViewIndependentPrimitive3DSequence()
H A Dviewcontactofe3dlathe.cxx87 const bool bSmoothLids(GetE3dLatheObj().GetSmoothLids()); // Front/back in createViewIndependentPrimitive3DSequence() local
99 bSmoothNormals, true, bSmoothLids, bCharacterMode, bCloseFront, bCloseBack)); in createViewIndependentPrimitive3DSequence()
/trunk/main/drawinglayer/inc/drawinglayer/primitive3d/
H A Dsdrextrudeprimitive3d.hxx95 bool bSmoothLids,
H A Dsdrextrudelathetools3d.hxx119 bool bSmoothLids,
H A Dsdrlatheprimitive3d.hxx111 bool bSmoothLids,

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