Searched refs:bSphereY (Results 1 – 3 of 3) sorted by relevance
83 …const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == get… in create3DDecomposition() local92 if(bSphereX || bSphereY) in create3DDecomposition()97 … aFill = basegfx::tools::applyDefaultTextureCoordinatesSphere(aFill, aCenter, bSphereX, bSphereY); in create3DDecomposition()
80 …const bool bSphereY(::com::sun::star::drawing::TextureProjectionMode_SPHERE == getSdr3DObjectAttri… in create3DDecomposition() local89 if(bSphereX || bObjectSpecificX || bSphereY || bObjectSpecificY) in create3DDecomposition()109 bSphereX || bObjectSpecificX, bSphereY || bObjectSpecificY); in create3DDecomposition()
111 …const bool bSphereY(!bParallelY && (::com::sun::star::drawing::TextureProjectionMode_SPHERE == eMo… in applyTextureTo3DGeometry() local122 if(bSphereX || bSphereY) in applyTextureTo3DGeometry()129 …l[a] = basegfx::tools::applyDefaultTextureCoordinatesSphere(rFill[a], aCenter, bSphereX, bSphereY); in applyTextureTo3DGeometry()
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