Searched refs:fLogicY (Results 1 – 6 of 6) sorted by relevance
/trunk/main/chart2/source/view/charttypes/ |
H A D | AreaChart.cxx | 720 double fLogicY = (*aSeriesIter)->getYValue(nIndex); in createShapes() local 723 ( ::rtl::math::isNan(fLogicY) || ::rtl::math::isInf(fLogicY) ) ) in createShapes() 729 fLogicY = pPosHelper->getLogicMinY(); in createShapes() 731 fLogicY = pPosHelper->getLogicMaxY(); in createShapes() 734 fLogicY = 0.0; in createShapes() 739 fLogicY = fabs( fLogicY ); in createShapes() 743 fLogicY = fabs( fLogicY )/aLogicYSumMap[nAttachedAxisIndex]; in createShapes() 747 || ::rtl::math::isNan(fLogicY) || ::rtl::math::isInf(fLogicY) in createShapes() 766 double fLogicValueForLabeDisplay = fLogicY; in createShapes() 768 fLogicY += aLogicYForNextSeriesMap[nAttachedAxisIndex]; in createShapes() [all …]
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H A D | BubbleChart.cxx | 282 double fLogicY = pSeries->getYValue(nIndex); in createShapes() local 292 || ::rtl::math::isNan(fLogicY) || ::rtl::math::isInf(fLogicY) ) in createShapes() 295 bool bIsVisible = pPosHelper->isLogicVisible( fLogicX, fLogicY, fLogicZ ); in createShapes() 297 drawing::Position3D aUnscaledLogicPosition( fLogicX, fLogicY, fLogicZ ); in createShapes() 302 …g::Position3D aScenePosition( pPosHelper->transformLogicToScene( fLogicX,fLogicY,fLogicZ, false ) … in createShapes()
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H A D | VSeriesPlotter.cxx | 998 double fLogicY = aCalculatedPoints[nP].Y; in createRegressionCurvesShapes() local 1001 m_pPosHelper->doLogicScaling( &fLogicX, &fLogicY, &fLogicZ ); in createRegressionCurvesShapes() 1004 && !::rtl::math::isNan(fLogicY) && !::rtl::math::isInf(fLogicY) in createRegressionCurvesShapes() 1008 aRegressionPoly.SequenceY[0][nRealPointCount] = fLogicY; in createRegressionCurvesShapes()
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/trunk/main/chart2/source/view/axes/ |
H A D | VCartesianAxis.hxx | 101 double fLogicY; member 126 ::basegfx::B2DVector getScreenPosition( double fLogicX, double fLogicY, double fLogicZ ) const; 127 …ScreenPosAndLogicPos getScreenPosAndLogicPos( double fLogicX, double fLogicY, double fLogicZ ) con…
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H A D | VCartesianAxis.cxx | 855 B2DVector VCartesianAxis::getScreenPosition( double fLogicX, double fLogicY, double fLogicZ ) const in getScreenPosition() argument 861 …drawing::Position3D aScenePos = m_pPosHelper->transformLogicToScene( fLogicX, fLogicY, fLogicZ, tr… in getScreenPosition() 893 aRet.fLogicY = fLogicY_; in getScreenPosAndLogicPos() 1018 fYStart = fYEnd = aBestPos.fLogicY; in get2DAxisMainLine() 1161 fYStart = fYEnd = aBestPos.fLogicY; in get2DAxisMainLine()
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/trunk/main/drawinglayer/source/primitive2d/ |
H A D | sceneprimitive2d.cxx | 276 …const double fLogicY((aInverseOToV * basegfx::B2DVector(0.0, aDiscreteRange.getHeight() * fReduceF… in create2DDecomposition() local 285 fLogicY, in create2DDecomposition()
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