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Searched refs:fLogicY (Results 1 – 6 of 6) sorted by relevance

/trunk/main/chart2/source/view/charttypes/
H A DAreaChart.cxx720 double fLogicY = (*aSeriesIter)->getYValue(nIndex); in createShapes() local
723 ( ::rtl::math::isNan(fLogicY) || ::rtl::math::isInf(fLogicY) ) ) in createShapes()
729 fLogicY = pPosHelper->getLogicMinY(); in createShapes()
731 fLogicY = pPosHelper->getLogicMaxY(); in createShapes()
734 fLogicY = 0.0; in createShapes()
739 fLogicY = fabs( fLogicY ); in createShapes()
743 fLogicY = fabs( fLogicY )/aLogicYSumMap[nAttachedAxisIndex]; in createShapes()
747 || ::rtl::math::isNan(fLogicY) || ::rtl::math::isInf(fLogicY) in createShapes()
766 double fLogicValueForLabeDisplay = fLogicY; in createShapes()
768 fLogicY += aLogicYForNextSeriesMap[nAttachedAxisIndex]; in createShapes()
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H A DBubbleChart.cxx282 double fLogicY = pSeries->getYValue(nIndex); in createShapes() local
292 || ::rtl::math::isNan(fLogicY) || ::rtl::math::isInf(fLogicY) ) in createShapes()
295 bool bIsVisible = pPosHelper->isLogicVisible( fLogicX, fLogicY, fLogicZ ); in createShapes()
297 drawing::Position3D aUnscaledLogicPosition( fLogicX, fLogicY, fLogicZ ); in createShapes()
302 …g::Position3D aScenePosition( pPosHelper->transformLogicToScene( fLogicX,fLogicY,fLogicZ, false ) … in createShapes()
H A DVSeriesPlotter.cxx998 double fLogicY = aCalculatedPoints[nP].Y; in createRegressionCurvesShapes() local
1001 m_pPosHelper->doLogicScaling( &fLogicX, &fLogicY, &fLogicZ ); in createRegressionCurvesShapes()
1004 && !::rtl::math::isNan(fLogicY) && !::rtl::math::isInf(fLogicY) in createRegressionCurvesShapes()
1008 aRegressionPoly.SequenceY[0][nRealPointCount] = fLogicY; in createRegressionCurvesShapes()
/trunk/main/chart2/source/view/axes/
H A DVCartesianAxis.hxx101 double fLogicY; member
126 ::basegfx::B2DVector getScreenPosition( double fLogicX, double fLogicY, double fLogicZ ) const;
127 …ScreenPosAndLogicPos getScreenPosAndLogicPos( double fLogicX, double fLogicY, double fLogicZ ) con…
H A DVCartesianAxis.cxx855 B2DVector VCartesianAxis::getScreenPosition( double fLogicX, double fLogicY, double fLogicZ ) const in getScreenPosition() argument
861 …drawing::Position3D aScenePos = m_pPosHelper->transformLogicToScene( fLogicX, fLogicY, fLogicZ, tr… in getScreenPosition()
893 aRet.fLogicY = fLogicY_; in getScreenPosAndLogicPos()
1018 fYStart = fYEnd = aBestPos.fLogicY; in get2DAxisMainLine()
1161 fYStart = fYEnd = aBestPos.fLogicY; in get2DAxisMainLine()
/trunk/main/drawinglayer/source/primitive2d/
H A Dsceneprimitive2d.cxx276 …const double fLogicY((aInverseOToV * basegfx::B2DVector(0.0, aDiscreteRange.getHeight() * fReduceF… in create2DDecomposition() local
285 fLogicY, in create2DDecomposition()

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