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Searched refs:fLum (Results 1 – 1 of 1) sorted by relevance

/trunk/main/oox/source/drawingml/
H A Dcolor.cxx568 … double fLum = 2.0 * static_cast< double >( mnC3 ) / MAX_PERCENT - 1.0; // interval [-1.0, 1.0] in toRgb() local
569 if( fLum < 0.0 ) in toRgb()
571 double fShade = fLum + 1.0; // interval [0.0, 1.0] (black...full color) in toRgb()
576 else if( fLum > 0.0 ) in toRgb()
578 double fTint = 1.0 - fLum; // interval [0.0, 1.0] (white...full color) in toRgb()

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