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Searched refs:fRelTexAR (Results 1 – 1 of 1) sorted by relevance

/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrextrudelathetools3d.cxx174 const double fRelTexAR(fPolygonPosA * fTexHorMultiplicatorA); in impAddInBetweenFill() local
184 aNew.setTextureCoordinate(3L, basegfx::B2DPoint(fRelTexAR, fTexVerStart)); in impAddInBetweenFill()

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