Searched refs:fRelTexBL (Results 1 – 1 of 1) sorted by relevance
176 const double fRelTexBL(fPolygonPosB * fTexHorMultiplicatorB); in impAddInBetweenFill() local182 aNew.setTextureCoordinate(1L, basegfx::B2DPoint(fRelTexBL, fTexVerStop)); in impAddInBetweenFill()
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