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/trunk/main/tools/source/generic/
H A Dline.cxx185 const double fTau = ( ( maStart.Y() - rPoint.Y() ) * fDistY - in NearestPoint() local
189 if( fTau < 0.0 ) in NearestPoint()
191 else if( fTau <= 1.0 ) in NearestPoint()
193 aRetPt.X() = FRound( maStart.X() + fTau * fDistX ); in NearestPoint()
194 aRetPt.Y() = FRound( maStart.Y() - fTau * fDistY ); in NearestPoint()

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