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/trunk/main/slideshow/source/engine/OGLTrans/
H A DOGLTrans_Shaders.cxx91 GLhandleARB vertexObject, fragmentObject, programObject; in LinkProgram() local
96 fragmentObject = glCreateShader( GL_FRAGMENT_SHADER ); in LinkProgram()
97 …created (%d) vertex: %d fragment: %d", glGetError() == GL_NO_ERROR, vertexObject, fragmentObject ); in LinkProgram()
101 glShaderSource( fragmentObject, 1, &fragmentShader, NULL ); in LinkProgram()
107 glCompileShader( fragmentObject ); in LinkProgram()
108 glGetShaderInfoLog( fragmentObject, sizeof( log ), NULL, log ); in LinkProgram()
110 glGetShaderiv( fragmentObject, GL_COMPILE_STATUS, &fragmentCompiled ); in LinkProgram()
119 glAttachShader( programObject, fragmentObject ); in LinkProgram()

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