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Searched refs:impGetShadow3D (Results 1 – 4 of 4) sorted by relevance

/trunk/main/drawinglayer/source/primitive2d/
H A Dsceneprimitive2d.cxx53 …bool ScenePrimitive2D::impGetShadow3D(const geometry::ViewInformation2D& /*rViewInformation*/) con… in impGetShadow3D() function in drawinglayer::primitive2d::ScenePrimitive2D
144 if(impGetShadow3D(rViewInformation)) in create2DDecomposition()
355 if(impGetShadow3D(rViewInformation)) in getShadow2D()
456 if(impGetShadow3D(rViewInformation)) in getB2DRange()
H A Dembedded3dprimitive2d.cxx48 …bool Embedded3DPrimitive2D::impGetShadow3D(const geometry::ViewInformation2D& /*rViewInformation*/… in impGetShadow3D() function in drawinglayer::primitive2d::Embedded3DPrimitive2D
140 if(impGetShadow3D(rViewInformation)) in getB2DRange()
/trunk/main/drawinglayer/inc/drawinglayer/primitive2d/
H A Dembedded3dprimitive2d.hxx85 bool impGetShadow3D(const geometry::ViewInformation2D& rViewInformation) const;
H A Dsceneprimitive2d.hxx97 bool impGetShadow3D(const geometry::ViewInformation2D& rViewInformation) const;

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