Searched refs:m_bOnlyLosslessCompression (Results 1 – 4 of 4) sorted by relevance
666 bool m_bOnlyLosslessCompression; member672 , m_bOnlyLosslessCompression( false ) in PlayMetafileContext()
1196 aMtfContext.m_bOnlyLosslessCompression = true; in StartJob()
1038 aCtx.m_bOnlyLosslessCompression = mbUseLosslessCompression; in ImplExportPage()
160 sal_Bool bUseJPGCompression = !i_rContext.m_bOnlyLosslessCompression; in implWriteBitmapEx()
Completed in 33 milliseconds