Searched refs:m_inDispose (Results 1 – 1 of 1) sorted by relevance
42 private bool m_inDispose = false; field in uno.util.WeakComponentBase75 doDispose = (!m_inDispose && !m_disposed); in ~WeakComponentBase()112 if (! m_inDispose && !m_disposed) in dispose()116 m_inDispose = true; in dispose()143 m_inDispose = false; in dispose()168 add = (! m_inDispose && !m_disposed); in addEventListener()184 if (! m_inDispose && !m_disposed) in removeEventListener()
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