Searched refs:maVirtualStatus (Results 1 – 3 of 3) sorted by relevance
151 maVirtualStatus.mbArtBold = bArtBold; in SetFont()243 …sal_Int32 nTextWidth = maVirtualStatus.mnTextWidth ? maVirtualStatus.mnTextWidth : maVirtualStatu… in DrawGlyphs()421 maVirtualStatus.mnTextHeight, maVirtualStatus.mnTextWidth, in DrawText()425 maVirtualStatus.mbArtBold in DrawText()454 maVirtualStatus.mnTextHeight, maVirtualStatus.mnTextWidth, in DrawText()456 maVirtualStatus.mbArtItalic, in DrawText()457 maVirtualStatus.mbArtBold in DrawText()470 …int nTextScale = maVirtualStatus.mnTextWidth ? maVirtualStatus.mnTextWidth : maVirtualStatus.mnT… in drawVerticalizedText()495 maVirtualStatus.mnTextHeight, maVirtualStatus.mnTextWidth, in drawVerticalizedText()518 double fStretch = (double)maVirtualStatus.mnTextWidth / maVirtualStatus.mnTextHeight; in drawVerticalizedText()[all …]
132 maVirtualStatus.mfLineWidth = 1.0; in PrinterGfx()133 maVirtualStatus.mnTextHeight = 12; in PrinterGfx()134 maVirtualStatus.mnTextWidth = 0; in PrinterGfx()160 maVirtualStatus.mnTextHeight = 12; in Clear()161 maVirtualStatus.mnTextWidth = 0; in Clear()162 maVirtualStatus.mfLineWidth = 1.0; in Clear()1115 if( maVirtualStatus.mbArtBold ) in PSShowText()1119 nLW = maVirtualStatus.mnTextHeight; in PSShowText()1121 nLW = nLW < maVirtualStatus.mnTextHeight ? nLW : maVirtualStatus.mnTextHeight; in PSShowText()1129 if( maVirtualStatus.mbArtBold ) in PSShowText()[all …]
245 GraphicsStatus maVirtualStatus; member in psp::PrinterGfx268 { maVirtualStatus.maColor = rColor; } in PSSetColor()273 { maVirtualStatus.maFont = rName; maVirtualStatus.maEncoding = nEncoding; } in PSSetFont()402 { return maVirtualStatus.mnTextHeight; } in GetFontHeight()404 { return maVirtualStatus.mnTextWidth; } in GetFontWidth()406 { return maVirtualStatus.mbArtItalic; } in GetArtificialItalic()408 { return maVirtualStatus.mbArtBold; } in GetArtificialBold()
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