Searched refs:mbDownwards (Results 1 – 2 of 2) sorted by relevance
65 bool mbDownwards; // needed for nonzero winding rule member72 mbDownwards(true) in Vertex()83 mbDownwards(bDownwards) in Vertex()243 nWindingNumber += -1 + 2*rV1.mbDownwards; in renderClippedPolyPolygon()
314 bool mbDownwards; member in basegfx::__anon62c76c420111::ImplLineNode324 mbDownwards( bDown ) in ImplLineNode()355 return mbDownwards; in isDownwards()
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