Searched refs:nB2DLocalCount (Results 1 – 1 of 1) sorted by relevance
2283 sal_uInt32 nB2DLocalCount(rPolygon.count()); in Polygon() local2288 if(nB2DLocalCount > ((0x0000ffff / 3L) - 1L)) in Polygon()2291 nB2DLocalCount = ((0x0000ffff / 3L) - 1L); in Polygon()2295 …const sal_uInt32 nLoopCount(bClosed ? nB2DLocalCount : (nB2DLocalCount ? nB2DLocalCount - 1L : 0L … in Polygon()2318 const sal_uInt32 nNextIndex((a + 1) % nB2DLocalCount); in Polygon()2364 const basegfx::B2DPoint aClosingPoint(rPolygon.getB2DPoint(nB2DLocalCount - 1L)); in Polygon()2382 if(nB2DLocalCount > (0x0000ffff - 1L)) in Polygon()2385 nB2DLocalCount = (0x0000ffff - 1L); in Polygon()2388 if(nB2DLocalCount) in Polygon()2391 const sal_uInt32 nTargetCount(nB2DLocalCount + (bClosed ? 1L : 0L)); in Polygon()[all …]
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