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Searched refs:nBHeight (Results 1 – 3 of 3) sorted by relevance

/trunk/main/drawinglayer/source/processor2d/
H A Dvclprocessor2d.cxx475 … const sal_Int32 nBHeight(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getHeight()))); in RenderFillGraphicPrimitive2D() local
478 if(nBWidth > 0 && nBHeight > 0) in RenderFillGraphicPrimitive2D()
482 const Size aNeededBitmapSizePixel(nBWidth, nBHeight); in RenderFillGraphicPrimitive2D()
485 … const bool bPreScaled(bEnablePreScaling && nBWidth * nBHeight < (250 * 250)); in RenderFillGraphicPrimitive2D()
552 const sal_Int32 nDiff((nBTop / nBHeight) + 1); in RenderFillGraphicPrimitive2D()
555 nBTop -= nDiff * nBHeight; in RenderFillGraphicPrimitive2D()
558 if(nBTop + nBHeight <= nOTop) in RenderFillGraphicPrimitive2D()
560 const sal_Int32 nDiff(-nBTop / nBHeight); in RenderFillGraphicPrimitive2D()
563 nBTop += nDiff * nBHeight; in RenderFillGraphicPrimitive2D()
607 … for(sal_Int32 nYPos(nPosX % 2 ? nBTop - nBHeight + nOffsetY : nBTop); in RenderFillGraphicPrimitive2D()
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/trunk/main/sc/source/ui/view/
H A Dgridwin4.cxx152 long nBHeight = nVer + aTextSize.Height() + 1; in lcl_DrawOneFrame() local
153 Size aButSize( nBWidth, nBHeight ); in lcl_DrawOneFrame()
H A Dgridwin.cxx5153 long nBHeight = aButSize.Height(); in HasScenarioButton() local
5185 aButtonPos.Y() -= nBHeight; in HasScenarioButton()
5192 Rectangle aButRect( aButtonPos, Size(nBWidth,nBHeight) ); in HasScenarioButton()

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