Searched refs:nColorsPerComponent (Results 1 – 1 of 1) sorted by relevance
2992 const sal_uInt32 nColorsPerComponent = 1 << nValidBits; in ImplReducePopular() local2993 const sal_uInt32 nColorOffset = 256 / nColorsPerComponent; in ImplReducePopular()2994 const sal_uInt32 nTotalColors = nColorsPerComponent * nColorsPerComponent * nColorsPerComponent; in ImplReducePopular()3049 …(sal_uInt8) ( ( ( rPop.mnIndex >> nLeftShiftBits1 ) & ( nColorsPerComponent - 1 ) ) << nRightShift… in ImplReducePopular()3050 (sal_uInt8) ( ( rPop.mnIndex & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ) ); in ImplReducePopular()
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