Searched refs:nItemFlags (Results 1 – 3 of 3) sorted by relevance
90 SvButtonState ConvertToButtonState( sal_uInt16 nItemFlags ) const;174 sal_uInt16 nItemFlags; member in SvLBoxButton197 sal_uInt16 GetButtonFlags() const { return nItemFlags; } in GetButtonFlags()220 nItemFlags &= SV_STATE_MASK; in SetStateChecked()221 nItemFlags |= SV_ITEMSTATE_CHECKED; in SetStateChecked()225 nItemFlags &= SV_STATE_MASK; in SetStateUnchecked()226 nItemFlags |= SV_ITEMSTATE_UNCHECKED; in SetStateUnchecked()230 nItemFlags &= SV_STATE_MASK; in SetStateTristate()231 nItemFlags |= SV_ITEMSTATE_TRISTATE; in SetStateTristate()236 nItemFlags |= SV_ITEMSTATE_HILIGHTED; in SetStateHilighted()[all …]
137 void SvLBoxButtonData::StoreButtonState( SvLBoxEntry* pActEntry, sal_uInt16 nItemFlags ) in StoreButtonState() argument141 eState = ConvertToButtonState( nItemFlags ); in StoreButtonState()144 SvButtonState SvLBoxButtonData::ConvertToButtonState( sal_uInt16 nItemFlags ) const in ConvertToButtonState()147 nItemFlags &= (SV_ITEMSTATE_UNCHECKED | in ConvertToButtonState()150 switch( nItemFlags ) in ConvertToButtonState()353 nItemFlags = 0; in SvLBoxButton()362 nItemFlags = 0; in SvLBoxButton()398 pData->StoreButtonState( pEntry, nItemFlags ); in ClickHdl()409 ? SV_BMP_STATICIMAGE : pData->GetIndex( nItemFlags ); in Paint()525 SvLBoxContextBmp::SvLBoxContextBmp( SvLBoxEntry* pEntry, sal_uInt16 nItemFlags, in DBG_NAME()[all …]
746 ItemFlags nItemFlags( ITEM_STATE_NORMAL ); in impl_getItemFlags() local749 nItemFlags |= ITEM_STATE_HOVERED; in impl_getItemFlags()751 nItemFlags |= ITEM_STATE_ACTIVE; in impl_getItemFlags()755 nItemFlags |= ITEM_STATE_ACTIVE; in impl_getItemFlags()758 nItemFlags |= ITEM_STATE_FOCUSED; in impl_getItemFlags()761 nItemFlags |= ITEM_POSITION_FIRST; in impl_getItemFlags()764 nItemFlags |= ITEM_POSITION_LAST; in impl_getItemFlags()766 return nItemFlags; in impl_getItemFlags()773 const ItemFlags nItemFlags( impl_getItemFlags( i_nItemIndex ) ); in DrawItem() local794 m_pRenderer->preRenderItem( aNormalizedContent, nItemFlags ); in DrawItem()[all …]
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