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Searched refs:nLoopCount (Results 1 – 19 of 19) sorted by relevance

/trunk/main/filter/source/graphicfilter/egif/
H A Degif.cxx335 sal_uInt16 nLoopCount = (sal_uInt16) rAnimation.GetLoopCount(); in WriteLoopExtension() local
340 if( nLoopCount != 1 ) in WriteLoopExtension()
344 if( nLoopCount ) in WriteLoopExtension()
345 nLoopCount--; in WriteLoopExtension()
347 const sal_uInt8 cLoByte = (const sal_uInt8) nLoopCount; in WriteLoopExtension()
348 const sal_uInt8 cHiByte = (const sal_uInt8) ( nLoopCount >> 8 ); in WriteLoopExtension()
/trunk/main/drawinglayer/source/primitive3d/
H A Dsdrextrudelathetools3d.cxx598 const sal_uInt32 nLoopCount(bClosed ? nNumSlices : nNumSlices - 1L); in extractPlanesFromSlice() local
628 for(a = 0L; a < nLoopCount; a++) in extractPlanesFromSlice()
644 if(nLoopCount) in extractPlanesFromSlice()
646 for(a = 0L; a < nLoopCount; a++) in extractPlanesFromSlice()
738 … fTexStop = (fTexHeightPos - aTexHeightArray[(a + nLoopCount - 1L) % nLoopCount]) * fInvTexHeight; in extractPlanesFromSlice()
827 …art = (fTexHeightPos + aTexHeightArray[a] + aTexHeightArray[(a + 1L) % nLoopCount]) * fInvTexHeigh… in extractPlanesFromSlice()
H A Dpolygontubeprimitive3d.cxx491 const sal_uInt32 nLoopCount(bClosed ? nPointCount : nPointCount - 1); in impCreate3DDecomposition() local
495 for(sal_uInt32 a(0); a < nLoopCount; a++) in impCreate3DDecomposition()
506 const bool bLast(a + 1 == nLoopCount); in impCreate3DDecomposition()
/trunk/main/svx/source/svdraw/
H A Dsvdotextpathdecomposition.cxx718 sal_uInt32 nLoopCount(rPathPolyPolygon.count()); in impDecomposePathTextPrimitive() local
720 if(rOutliner.GetParagraphCount() < nLoopCount) in impDecomposePathTextPrimitive()
722 nLoopCount = rOutliner.GetParagraphCount(); in impDecomposePathTextPrimitive()
725 if(nLoopCount) in impDecomposePathTextPrimitive()
736 for(a = 0L; a < nLoopCount; a++) in impDecomposePathTextPrimitive()
H A Dsdrpagewindow.cxx235 … const sal_uInt32 nLoopCount(aCandidate.isClosed() ? aCandidate.count() : aCandidate.count() - 1L); in impPaintStrokePolygon() local
239 for(sal_uInt32 a(0L); a < nLoopCount; a++) in impPaintStrokePolygon()
H A Dsvdotext.cxx1061 unsigned nLoopCount=0; in ImpSetCharStretching() local
1085 while (nLoopCount<5 && !bNoMoreLoop) { in ImpSetCharStretching()
1109 nLoopCount++; in ImpSetCharStretching()
H A Dsvdedtv2.cxx1531 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1); in ImpDismantleOneObject() local
1533 for(sal_uInt32 b(0); b < nLoopCount; b++) in ImpDismantleOneObject()
/trunk/main/sd/source/ui/dlg/
H A Danimobjs.cxx931 long nLoopCount = aAnimation.GetLoopCount(); in AddObj() local
933 if( !nLoopCount ) // unendlich in AddObj()
936 aLbLoopCount.SelectEntry( UniString::CreateFromInt32( nLoopCount ) ); in AddObj()
1152 long nLoopCount = 0L; in CreateAnimObj() local
1156 nLoopCount = (long) aLbLoopCount.GetSelectEntry().ToInt32(); in CreateAnimObj()
1167 aAnimation.SetLoopCount( nLoopCount ); in CreateAnimObj()
/trunk/main/framework/test/threadtest/
H A Dthreadtest.cxx631 sal_Int32 nLoopCount = nLoops ; in measureTime() local
638 nLoopCount = getRandomValue(); in measureTime()
649 pThreads[nI].pThread = new TestThread( &aClass, nLoopCount, pThreads[nI].pCondition, bOwner ); in measureTime()
/trunk/main/framework/test/
H A Dthreadtest.cxx636 sal_Int32 nLoopCount = nLoops ; in measureTime() local
643 nLoopCount = getRandomValue(); in measureTime()
654 pThreads[nI].pThread = new TestThread( &aClass, nLoopCount, pThreads[nI].pCondition, bOwner ); in measureTime()
/trunk/main/basegfx/source/polygon/
H A Db3dpolygontools.cxx252 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L); in getLength() local
254 for(sal_uInt32 a(0L); a < nLoopCount; a++) in getLength()
1101 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L); in isPointOnPolygon() local
1104 for(sal_uInt32 a(0); a < nLoopCount; a++) in isPointOnPolygon()
H A Db2dpolygontools.cxx2270 const sal_uInt32 nLoopCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L); in isPointOnPolygon() local
2273 for(sal_uInt32 a(0L); a < nLoopCount; a++) in isPointOnPolygon()
3012 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nSegments : nSegments + 1L); in reSegmentPolygon() local
3014 for(sal_uInt32 a(0L); a < nLoopCount; a++) in reSegmentPolygon()
3944 … const sal_uInt32 nLoopCount(bClosed ? nPointCount : (nPointCount ? nPointCount - 1 : 0)); in B2DPolygonToUnoPolygonBezierCoords() local
3946 if(nLoopCount) in B2DPolygonToUnoPolygonBezierCoords()
3954 const sal_uInt32 nMaxTargetCount((nLoopCount * 3) + 1); in B2DPolygonToUnoPolygonBezierCoords()
3962 for(sal_uInt32 a(0); a < nLoopCount; a++) in B2DPolygonToUnoPolygonBezierCoords()
/trunk/main/sdext/source/presenter/
H A DPresenterHelpView.cxx435 for (int nLoopCount=0; nLoopCount<5; ++nLoopCount) in CheckFontSize() local
/trunk/main/sc/source/core/data/
H A Ddptabres.cxx3127 long nLoopCount = bIsDataLayout ? 1 : nCount; in SortMembers() local
3128 for (long i=0; i<nLoopCount; i++) in SortMembers()
3143 long nLoopCount = bIsDataLayout ? 1 : nCount; in DoAutoShow() local
3144 for (long i=0; i<nLoopCount; i++) in DoAutoShow()
3670 long nLoopCount = bIsDataLayout ? 1 : nCount; in SortMembers() local
3671 for (long i=0; i<nLoopCount; i++) in SortMembers()
3692 long nLoopCount = bIsDataLayout ? 1 : nCount; in DoAutoShow() local
3693 for (long i=0; i<nLoopCount; i++) in DoAutoShow()
H A Ddpgroup.cxx989 long nLoopCount = 0; in GetNumEntries() local
1004 ++nLoopCount; in GetNumEntries()
1005 fLoop = aGroupInfo.Start + nLoopCount * aGroupInfo.Step; in GetNumEntries()
/trunk/main/tools/source/generic/
H A Dpoly.cxx2295 …const sal_uInt32 nLoopCount(bClosed ? nB2DLocalCount : (nB2DLocalCount ? nB2DLocalCount - 1L : 0L … in Polygon() local
2297 if(nLoopCount) in Polygon()
2300 const sal_uInt32 nMaxTargetCount((nLoopCount * 3) + 1); in Polygon()
2308 for(sal_uInt32 a(0L); a < nLoopCount; a++) in Polygon()
/trunk/main/vcl/source/gdi/
H A Danimate.cxx624 void Animation::SetLoopCount( const sal_uLong nLoopCount ) in SetLoopCount() argument
626 mnLoopCount = nLoopCount; in SetLoopCount()
/trunk/main/vcl/inc/vcl/
H A Danimate.hxx209 void SetLoopCount( const sal_uLong nLoopCount );
/trunk/main/sw/source/ui/table/
H A Dtabledlg.cxx1113 sal_uInt16 nLoopCount = 0; in UpdateCols() local
1119 ++nLoopCount; in UpdateCols()
1121 if( nLoopCount > 1 ) in UpdateCols()

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