/trunk/main/filter/source/graphicfilter/egif/ |
H A D | egif.cxx | 335 sal_uInt16 nLoopCount = (sal_uInt16) rAnimation.GetLoopCount(); in WriteLoopExtension() local 340 if( nLoopCount != 1 ) in WriteLoopExtension() 344 if( nLoopCount ) in WriteLoopExtension() 345 nLoopCount--; in WriteLoopExtension() 347 const sal_uInt8 cLoByte = (const sal_uInt8) nLoopCount; in WriteLoopExtension() 348 const sal_uInt8 cHiByte = (const sal_uInt8) ( nLoopCount >> 8 ); in WriteLoopExtension()
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/trunk/main/drawinglayer/source/primitive3d/ |
H A D | sdrextrudelathetools3d.cxx | 598 const sal_uInt32 nLoopCount(bClosed ? nNumSlices : nNumSlices - 1L); in extractPlanesFromSlice() local 628 for(a = 0L; a < nLoopCount; a++) in extractPlanesFromSlice() 644 if(nLoopCount) in extractPlanesFromSlice() 646 for(a = 0L; a < nLoopCount; a++) in extractPlanesFromSlice() 738 … fTexStop = (fTexHeightPos - aTexHeightArray[(a + nLoopCount - 1L) % nLoopCount]) * fInvTexHeight; in extractPlanesFromSlice() 827 …art = (fTexHeightPos + aTexHeightArray[a] + aTexHeightArray[(a + 1L) % nLoopCount]) * fInvTexHeigh… in extractPlanesFromSlice()
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H A D | polygontubeprimitive3d.cxx | 491 const sal_uInt32 nLoopCount(bClosed ? nPointCount : nPointCount - 1); in impCreate3DDecomposition() local 495 for(sal_uInt32 a(0); a < nLoopCount; a++) in impCreate3DDecomposition() 506 const bool bLast(a + 1 == nLoopCount); in impCreate3DDecomposition()
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/trunk/main/svx/source/svdraw/ |
H A D | svdotextpathdecomposition.cxx | 718 sal_uInt32 nLoopCount(rPathPolyPolygon.count()); in impDecomposePathTextPrimitive() local 720 if(rOutliner.GetParagraphCount() < nLoopCount) in impDecomposePathTextPrimitive() 722 nLoopCount = rOutliner.GetParagraphCount(); in impDecomposePathTextPrimitive() 725 if(nLoopCount) in impDecomposePathTextPrimitive() 736 for(a = 0L; a < nLoopCount; a++) in impDecomposePathTextPrimitive()
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H A D | sdrpagewindow.cxx | 235 … const sal_uInt32 nLoopCount(aCandidate.isClosed() ? aCandidate.count() : aCandidate.count() - 1L); in impPaintStrokePolygon() local 239 for(sal_uInt32 a(0L); a < nLoopCount; a++) in impPaintStrokePolygon()
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H A D | svdotext.cxx | 1061 unsigned nLoopCount=0; in ImpSetCharStretching() local 1085 while (nLoopCount<5 && !bNoMoreLoop) { in ImpSetCharStretching() 1109 nLoopCount++; in ImpSetCharStretching()
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H A D | svdedtv2.cxx | 1531 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1); in ImpDismantleOneObject() local 1533 for(sal_uInt32 b(0); b < nLoopCount; b++) in ImpDismantleOneObject()
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/trunk/main/sd/source/ui/dlg/ |
H A D | animobjs.cxx | 931 long nLoopCount = aAnimation.GetLoopCount(); in AddObj() local 933 if( !nLoopCount ) // unendlich in AddObj() 936 aLbLoopCount.SelectEntry( UniString::CreateFromInt32( nLoopCount ) ); in AddObj() 1152 long nLoopCount = 0L; in CreateAnimObj() local 1156 nLoopCount = (long) aLbLoopCount.GetSelectEntry().ToInt32(); in CreateAnimObj() 1167 aAnimation.SetLoopCount( nLoopCount ); in CreateAnimObj()
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/trunk/main/framework/test/threadtest/ |
H A D | threadtest.cxx | 631 sal_Int32 nLoopCount = nLoops ; in measureTime() local 638 nLoopCount = getRandomValue(); in measureTime() 649 pThreads[nI].pThread = new TestThread( &aClass, nLoopCount, pThreads[nI].pCondition, bOwner ); in measureTime()
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/trunk/main/framework/test/ |
H A D | threadtest.cxx | 636 sal_Int32 nLoopCount = nLoops ; in measureTime() local 643 nLoopCount = getRandomValue(); in measureTime() 654 pThreads[nI].pThread = new TestThread( &aClass, nLoopCount, pThreads[nI].pCondition, bOwner ); in measureTime()
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/trunk/main/basegfx/source/polygon/ |
H A D | b3dpolygontools.cxx | 252 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L); in getLength() local 254 for(sal_uInt32 a(0L); a < nLoopCount; a++) in getLength() 1101 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nPointCount : nPointCount - 1L); in isPointOnPolygon() local 1104 for(sal_uInt32 a(0); a < nLoopCount; a++) in isPointOnPolygon()
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H A D | b2dpolygontools.cxx | 2270 const sal_uInt32 nLoopCount(aCandidate.isClosed() ? nPointCount : nPointCount - 1L); in isPointOnPolygon() local 2273 for(sal_uInt32 a(0L); a < nLoopCount; a++) in isPointOnPolygon() 3012 const sal_uInt32 nLoopCount(rCandidate.isClosed() ? nSegments : nSegments + 1L); in reSegmentPolygon() local 3014 for(sal_uInt32 a(0L); a < nLoopCount; a++) in reSegmentPolygon() 3944 … const sal_uInt32 nLoopCount(bClosed ? nPointCount : (nPointCount ? nPointCount - 1 : 0)); in B2DPolygonToUnoPolygonBezierCoords() local 3946 if(nLoopCount) in B2DPolygonToUnoPolygonBezierCoords() 3954 const sal_uInt32 nMaxTargetCount((nLoopCount * 3) + 1); in B2DPolygonToUnoPolygonBezierCoords() 3962 for(sal_uInt32 a(0); a < nLoopCount; a++) in B2DPolygonToUnoPolygonBezierCoords()
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/trunk/main/sdext/source/presenter/ |
H A D | PresenterHelpView.cxx | 435 for (int nLoopCount=0; nLoopCount<5; ++nLoopCount) in CheckFontSize() local
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/trunk/main/sc/source/core/data/ |
H A D | dptabres.cxx | 3127 long nLoopCount = bIsDataLayout ? 1 : nCount; in SortMembers() local 3128 for (long i=0; i<nLoopCount; i++) in SortMembers() 3143 long nLoopCount = bIsDataLayout ? 1 : nCount; in DoAutoShow() local 3144 for (long i=0; i<nLoopCount; i++) in DoAutoShow() 3670 long nLoopCount = bIsDataLayout ? 1 : nCount; in SortMembers() local 3671 for (long i=0; i<nLoopCount; i++) in SortMembers() 3692 long nLoopCount = bIsDataLayout ? 1 : nCount; in DoAutoShow() local 3693 for (long i=0; i<nLoopCount; i++) in DoAutoShow()
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H A D | dpgroup.cxx | 989 long nLoopCount = 0; in GetNumEntries() local 1004 ++nLoopCount; in GetNumEntries() 1005 fLoop = aGroupInfo.Start + nLoopCount * aGroupInfo.Step; in GetNumEntries()
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/trunk/main/tools/source/generic/ |
H A D | poly.cxx | 2295 …const sal_uInt32 nLoopCount(bClosed ? nB2DLocalCount : (nB2DLocalCount ? nB2DLocalCount - 1L : 0L … in Polygon() local 2297 if(nLoopCount) in Polygon() 2300 const sal_uInt32 nMaxTargetCount((nLoopCount * 3) + 1); in Polygon() 2308 for(sal_uInt32 a(0L); a < nLoopCount; a++) in Polygon()
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/trunk/main/vcl/source/gdi/ |
H A D | animate.cxx | 624 void Animation::SetLoopCount( const sal_uLong nLoopCount ) in SetLoopCount() argument 626 mnLoopCount = nLoopCount; in SetLoopCount()
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/trunk/main/vcl/inc/vcl/ |
H A D | animate.hxx | 209 void SetLoopCount( const sal_uLong nLoopCount );
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/trunk/main/sw/source/ui/table/ |
H A D | tabledlg.cxx | 1113 sal_uInt16 nLoopCount = 0; in UpdateCols() local 1119 ++nLoopCount; in UpdateCols() 1121 if( nLoopCount > 1 ) in UpdateCols()
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