Searched refs:nNextAction (Results 1 – 2 of 2) sorted by relevance
3001 sal_Int32 nConcurrent, nNextAction, nEndSync, nU4, nU5; in importAnimationActions() local3003 mrStCtrl >> nNextAction; in importAnimationActions()3014 … dump( " nextAction=\"%s\"", nNextAction == 0 ? "none" : (nNextAction == 1 ? "seek" : "unknown") ); in importAnimationActions()
1261 sal_Int32 nNextAction = 1; in exportAnimAction() local1273 << nNextAction in exportAnimAction()
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