Searched refs:nSceneShadowSlant (Results 1 – 1 of 1) sorted by relevance
838 sal_uInt16 nSceneShadowSlant = (sal_uInt16)((atan2(rVec.getY(), rVec.getZ()) / F_PI180) + 0.5); in SetShadowPlaneDirection() local839 GetProperties().SetObjectItemDirect(Svx3DShadowSlantItem(nSceneShadowSlant)); in SetShadowPlaneDirection()
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