Searched refs:nU5 (Results 1 – 2 of 2) sorted by relevance
3001 sal_Int32 nConcurrent, nNextAction, nEndSync, nU4, nU5; in importAnimationActions() local3006 mrStCtrl >> nU5; in importAnimationActions()3022 dump( " action_5=\"%#lx\"", nU5 ); in importAnimationActions()
1264 sal_Int32 nU5 = 3; in exportAnimAction() local1276 << nU5; in exportAnimAction()
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