Searched refs:rL2 (Results 1 – 3 of 3) sorted by relevance
68 …perator == ( const ::com::sun::star::lang::Locale &rL1, const ::com::sun::star::lang::Locale &rL2 ) in operator ==() argument70 return rL1.Language == rL2.Language && in operator ==()71 rL1.Country == rL2.Country && in operator ==()72 rL1.Variant == rL2.Variant; in operator ==()
56 BOOL operator == ( const Locale &rL1, const Locale &rL2 ) in operator ==() argument58 return rL1.Language == rL2.Language && in operator ==()59 rL1.Country == rL2.Country && in operator ==()60 rL1.Variant == rL2.Variant; in operator ==()
511 SwLineRect &rL2 = operator[](i2); in ConnectEdges() local512 if ( rL2.GetTab() != rL1.GetTab() || in ConnectEdges()513 rL2.IsPainted() || in ConnectEdges()514 rL2.IsLocked() || in ConnectEdges()515 (bVert == (rL2.Height() > rL2.Width())) ) in ConnectEdges()521 nL2a = rL2.Top(); nL2b = rL2.Left(); in ConnectEdges()522 nL2c = rL2.Right(); nL2d = rL2.Bottom(); in ConnectEdges()526 nL2a = rL2.Left(); nL2b = rL2.Top(); in ConnectEdges()527 nL2c = rL2.Bottom(); nL2d = rL2.Right(); in ConnectEdges()535 SwLineRect *pMSC = &rL2; in ConnectEdges()
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