Searched refs:systemGlyph (Results 1 – 1 of 1) sorted by relevance
488 SystemGlyphData systemGlyph = *aIter; in draw() local489 if( systemGlyph.fallbacklevel != aFontDataIter->second ) in draw()493 aGlyph.index = systemGlyph.index; in draw()505 aGlyph.x = systemGlyph.x; in draw()506 aGlyph.y = systemGlyph.y; in draw()
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