Searched refs:vertexCompiled (Results 1 – 1 of 1) sorted by relevance
92 GLint vertexCompiled, fragmentCompiled, programLinked; in LinkProgram() local106 glGetShaderiv( vertexObject, GL_COMPILE_STATUS, &vertexCompiled ); in LinkProgram()112 if( !vertexCompiled || !fragmentCompiled ) in LinkProgram()
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