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Searched refs:xHomMat (Results 1 – 3 of 3) sorted by relevance

/trunk/main/xmloff/source/draw/
H A Dxexptran.cxx875 aExportMatrix.set(0, 0, xHomMat.Line1.Column1); in AddHomogenMatrix()
876 aExportMatrix.set(0, 1, xHomMat.Line1.Column2); in AddHomogenMatrix()
877 aExportMatrix.set(0, 2, xHomMat.Line1.Column3); in AddHomogenMatrix()
878 aExportMatrix.set(0, 3, xHomMat.Line1.Column4); in AddHomogenMatrix()
879 aExportMatrix.set(1, 0, xHomMat.Line2.Column1); in AddHomogenMatrix()
880 aExportMatrix.set(1, 1, xHomMat.Line2.Column2); in AddHomogenMatrix()
881 aExportMatrix.set(1, 2, xHomMat.Line2.Column3); in AddHomogenMatrix()
882 aExportMatrix.set(1, 3, xHomMat.Line2.Column4); in AddHomogenMatrix()
883 aExportMatrix.set(2, 0, xHomMat.Line3.Column1); in AddHomogenMatrix()
884 aExportMatrix.set(2, 1, xHomMat.Line3.Column2); in AddHomogenMatrix()
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H A Dshapeexport3.cxx116 drawing::HomogenMatrix xHomMat; in ImpExport3DShape() local
117 aAny >>= xHomMat; in ImpExport3DShape()
119 aTransform.AddHomogenMatrix(xHomMat); in ImpExport3DShape()
273 drawing::HomogenMatrix xHomMat; in export3DSceneAttributes() local
274 aAny >>= xHomMat; in export3DSceneAttributes()
276 aTransform.AddHomogenMatrix(xHomMat); in export3DSceneAttributes()
/trunk/main/xmloff/inc/
H A Dxexptran.hxx106 void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat);
109 bool GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat);

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