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21 
22 
23 
24 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX
25 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX
26 
27 #include <drawinglayer/drawinglayerdllapi.h>
28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
29 #include <basegfx/matrix/b2dhommatrix.hxx>
30 #include <drawinglayer/attribute/fillgraphicattribute.hxx>
31 
32 //////////////////////////////////////////////////////////////////////////////
33 // FillbitmapPrimitive2D class
34 
35 namespace drawinglayer
36 {
37 	namespace primitive2d
38 	{
39         /** FillGraphicPrimitive2D class
40 
41             This class defines a bitmap filling for a rectangular area. The
42             Range is defined by the Transformation, the fill by the FillGraphicAttribute.
43             There, the fill consists of a Bitmap (not transparent) defining the fill data
44             and a Point/Vector pair defining the relative position/size [0.0 .. 1.0]
45             inside the area where the bitmap is positioned. A flag defines then if this
46             is tiled or not.
47 
48             Renderers should handle this primitive; it has a geometrically correct
49             decomposition, but on pixel oututs the areas where the tiled pieces are
50             aligned tend to show up (one overlapping or empty pixel)
51          */
52 		class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D : public BufferedDecompositionPrimitive2D
53 		{
54 		private:
55             /// the geometric definition
56 			basegfx::B2DHomMatrix						maTransformation;
57 
58             /// the fill attributes
59 			attribute::FillGraphicAttribute				maFillGraphic;
60 
61 		protected:
62 			/// local decomposition.
63 			virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
64 
65 		public:
66             /// constructor
67 			FillGraphicPrimitive2D(
68 				const basegfx::B2DHomMatrix& rTransformation,
69 				const attribute::FillGraphicAttribute& rFillGraphic);
70 
71 			/// data read access
getTransformation() const72 			const basegfx::B2DHomMatrix& getTransformation() const { return maTransformation; }
getFillGraphic() const73 			const attribute::FillGraphicAttribute& getFillGraphic() const { return maFillGraphic; }
74 
75 			/// compare operator
76 			virtual bool operator==( const BasePrimitive2D& rPrimitive ) const;
77 
78 			/// get range
79 			virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
80 
81 			/// provide unique ID
82 			DeclPrimitrive2DIDBlock()
83 		};
84 	} // end of namespace primitive2d
85 } // end of namespace drawinglayer
86 
87 //////////////////////////////////////////////////////////////////////////////
88 
89 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_FILLGRAPHICPRIMITIVE2D_HXX
90 
91 //////////////////////////////////////////////////////////////////////////////
92 // eof
93