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21 
22 
23 
24 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
25 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
26 
27 #include <drawinglayer/drawinglayerdllapi.h>
28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
29 #include <basegfx/color/bcolor.hxx>
30 
31 //////////////////////////////////////////////////////////////////////////////
32 // PointArrayPrimitive2D class
33 
34 namespace drawinglayer
35 {
36 	namespace primitive2d
37 	{
38         /** PointArrayPrimitive2D class
39 
40             This primitive defines single,discrete 'pixels' for the given
41             positions in the given color. This makes it view-dependent since
42             the logic size of a 'pixel' depends on the view transformation.
43 
44             This is one of the non-decomposable primitives, so a renderer
45             should proccess it (Currently it is only used for grid visualisation,
46             but this may change).
47          */
48 		class DRAWINGLAYER_DLLPUBLIC PointArrayPrimitive2D : public BasePrimitive2D
49 		{
50 		private:
51             /// the array of positions
52 			std::vector< basegfx::B2DPoint >				maPositions;
53 
54             /// the color to use
55 			basegfx::BColor									maRGBColor;
56 
57 			/// #i96669# add simple range buffering for this primitive
58 			basegfx::B2DRange						        maB2DRange;
59 
60 		public:
61             /// constructor
62 			PointArrayPrimitive2D(
63 				const std::vector< basegfx::B2DPoint >& rPositions,
64 				const basegfx::BColor& rRGBColor);
65 
66 			/// data read access
getPositions() const67 			const std::vector< basegfx::B2DPoint >& getPositions() const { return maPositions; }
getRGBColor() const68 			const basegfx::BColor& getRGBColor() const { return maRGBColor; }
69 
70 			/// compare operator
71 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
72 
73 			/// get range
74 			virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
75 
76 			/// provide unique ID
77 			DeclPrimitrive2DIDBlock()
78 		};
79 	} // end of namespace primitive2d
80 } // end of namespace drawinglayer
81 
82 //////////////////////////////////////////////////////////////////////////////
83 
84 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_POINTARRAYPRIMITIVE2D_HXX
85 
86 //////////////////////////////////////////////////////////////////////////////
87 // eof
88