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21 
22 
23 
24 #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
25 #define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
26 
27 #include <drawinglayer/drawinglayerdllapi.h>
28 #include <drawinglayer/primitive2d/baseprimitive2d.hxx>
29 #include <basegfx/matrix/b2dhommatrix.hxx>
30 
31 //////////////////////////////////////////////////////////////////////////////
32 
33 namespace drawinglayer
34 {
35 	namespace primitive2d
36 	{
37         /** TextEffectStyle2D definition */
38 		enum TextEffectStyle2D
39 		{
40             TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED_DEFAULT,
41             TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED_DEFAULT,
42             TEXTEFFECTSTYLE2D_RELIEF_EMBOSSED,
43             TEXTEFFECTSTYLE2D_RELIEF_ENGRAVED,
44             TEXTEFFECTSTYLE2D_OUTLINE
45 		};
46 
47         /** TextEffectPrimitive2D class
48 
49             This primitive embeds text primitives (normally, as can be seen can
50             also be used for any other primitives) which have some TextEffect applied
51             and create the needed geometry and embedding on decomposition.
52         */
53 		class DRAWINGLAYER_DLLPUBLIC TextEffectPrimitive2D : public BufferedDecompositionPrimitive2D
54 		{
55 		private:
56             /// the text (or other) content
57             Primitive2DSequence                             maTextContent;
58 
59             /// the style to apply, the direction and the rotation center
60 			const basegfx::B2DPoint							maRotationCenter;
61 			double											mfDirection;
62             TextEffectStyle2D                               meTextEffectStyle2D;
63 
64 			/** the last used object to view transformtion used from getDecomposition
65                 for decide buffering
66              */
67 			basegfx::B2DHomMatrix							maLastObjectToViewTransformation;
68 
69 		protected:
70 			/// create local decomposition
71 			virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
72 
73 		public:
74             /// construcor
75 			TextEffectPrimitive2D(
76                 const Primitive2DSequence& rTextContent,
77 				const basegfx::B2DPoint& rRotationCenter,
78 				double fDirection,
79                 TextEffectStyle2D eTextEffectStyle2D);
80 
81 			/// data read access
getTextContent() const82             const Primitive2DSequence& getTextContent() const { return maTextContent; }
getRotationCenter() const83 			const basegfx::B2DPoint& getRotationCenter() const { return maRotationCenter; }
getDirection() const84 			double getDirection() const { return mfDirection; }
getTextEffectStyle2D() const85             TextEffectStyle2D getTextEffectStyle2D() const { return meTextEffectStyle2D; }
86 
87 			/// compare operator
88 			virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
89 
90 			/** own get range implementation to solve more effective. Content is by definition displaced
91 			    by a fixed discrete unit, thus the contained geometry needs only once be asked for it's
92 			    own basegfx::B2DRange
93              */
94 			virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
95 
96 			/// provide unique ID
97 			DeclPrimitrive2DIDBlock()
98 
99 			/// Overload standard getDecomposition call to be view-dependent here
100 			virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
101 		};
102 	} // end of namespace primitive2d
103 } // end of namespace drawinglayer
104 
105 //////////////////////////////////////////////////////////////////////////////
106 
107 #endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_TEXTEFFECTPRIMITIVE2D_HXX
108 
109 //////////////////////////////////////////////////////////////////////////////
110 // eof
111