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21 
22 
23 
24 // MARKER(update_precomp.py): autogen include statement, do not remove
25 #include "precompiled_drawinglayer.hxx"
26 
27 #include <drawinglayer/primitive2d/groupprimitive2d.hxx>
28 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
29 
30 //////////////////////////////////////////////////////////////////////////////
31 
32 using namespace com::sun::star;
33 
34 //////////////////////////////////////////////////////////////////////////////
35 
36 namespace drawinglayer
37 {
38 	namespace primitive2d
39 	{
GroupPrimitive2D(const Primitive2DSequence & rChildren)40 		GroupPrimitive2D::GroupPrimitive2D( const Primitive2DSequence& rChildren )
41 		:	BasePrimitive2D(),
42 			maChildren(rChildren)
43 		{
44 		}
45 
46 		/** The compare opertator uses the Sequence::==operator, so only checking if
47 			the rererences are equal. All non-equal references are interpreted as
48 			non-equal.
49 		 */
operator ==(const BasePrimitive2D & rPrimitive) const50 		bool GroupPrimitive2D::operator==( const BasePrimitive2D& rPrimitive ) const
51 		{
52 			if(BasePrimitive2D::operator==(rPrimitive))
53 			{
54 				const GroupPrimitive2D& rCompare = static_cast< const GroupPrimitive2D& >(rPrimitive);
55 
56 				return (arePrimitive2DSequencesEqual(getChildren(), rCompare.getChildren()));
57 			}
58 
59 			return false;
60 		}
61 
62 		/// default: just return children, so all renderers not supporting group will use it's content
get2DDecomposition(const geometry::ViewInformation2D &) const63 		Primitive2DSequence GroupPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
64 		{
65 			return getChildren();
66 		}
67 
68 		// provide unique ID
69 		ImplPrimitrive2DIDBlock(GroupPrimitive2D, PRIMITIVE2D_ID_GROUPPRIMITIVE2D)
70 
71 	} // end of namespace primitive2d
72 } // end of namespace drawinglayer
73 
74 //////////////////////////////////////////////////////////////////////////////
75 // eof
76