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21
22
23#ifndef __com_sun_star_animations_AnimationNodeType_idl__
24#define __com_sun_star_animations_AnimationNodeType_idl__
25
26//=============================================================================
27
28 module com {  module sun {  module star {  module animations {
29
30//=============================================================================
31
32/** This constants defines a type for an animation node.
33	<br>
34	It can be used to quickly identify semantic blocks inside an animation hierachy.
35
36	@see AnimationNode
37*/
38constants AnimationNodeType
39{
40	/** Defines a custom time node. */
41	const short CUSTOM = 0;
42
43	/** Defines a parallel time container. */
44	const short PAR = 1;
45
46	/** Defines a sequence time container. */
47    const short SEQ = 2;
48
49	/** Defines an iterate time container. */
50	const short ITERATE = 3;
51
52	/** Defines a generic attribute animation. */
53    const short ANIMATE = 4;
54
55	/** Defines a simple mean of just setting the value of
56		an attribute for a specified duration. */
57    const short SET = 5;
58
59	/** Defines a move animation along a path. */
60    const short ANIMATEMOTION = 6;
61
62	/** Defines an animation of a color attribute. */
63    const short ANIMATECOLOR = 7;
64
65	/** Defines an animation of a transformation attribute. */
66    const short ANIMATETRANSFORM = 8;
67
68	/** Defines an animation of a filter behavior. */
69    const short TRANSITIONFILTER = 9;
70
71	/** Defines an audio effect. */
72	const short AUDIO = 10;
73
74	/** Defines a command effect. */
75	const short COMMAND = 11;
76
77};
78
79//=============================================================================
80
81}; }; }; };
82
83#endif
84