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21
22
23#ifndef __com_sun_star_presentation_EffectNodeType_idl__
24#define __com_sun_star_presentation_EffectNodeType_idl__
25
26//=============================================================================
27
28 module com {  module sun {  module star {  module presentation {
29
30//=============================================================================
31
32/** This constants defines a type for an animation effect node.
33	<br>
34	This is stored with the name <i>node-type</i> inside the
35	<member>::com::sun::star::animations::XAnimationNode::UserData</member> sequence.
36	<br>
37	This does not manipulate the timing or syncronization.
38	It can be used to quickly identify semantic blocks inside an animation hierachy.
39
40	@see ::com::sun::star::animations::AnimationNode
41*/
42constants EffectNodeType
43{
44	/** This node has no special meaning.
45	*/
46	const short DEFAULT = 0;
47
48	/** This node contains an effect that starts on click.
49	*/
50	const short ON_CLICK = 1;
51
52	/** This node contains an effect that starts with a previous effect.
53	*/
54	const short WITH_PREVIOUS = 2;
55
56	/** This node contains an effect that starts after a previous effect has finished.
57	*/
58	const short AFTER_PREVIOUS = 3;
59
60	/** This is the main sequence for effects that is automaticaly started.
61	*/
62	const short MAIN_SEQUENCE = 4;
63
64	/** This is the root sequence.
65	*/
66	const short TIMING_ROOT = 5;
67
68	/** This is a sequence with effects that starts due to user interaction.
69	*/
70	const short INTERACTIVE_SEQUENCE = 6;
71};
72
73//=============================================================================
74
75}; }; }; };
76
77#endif
78