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21 
22 #include "precompiled_sfx2.hxx"
23 
24 #include "Accessible.hxx"
25 
26 
27 using namespace css;
28 using namespace cssu;
29 
30 
31 namespace sfx2 { namespace sidebar {
32 
33 
Accessible(const Reference<accessibility::XAccessibleContext> & rxContext)34 Accessible::Accessible (
35     const Reference<accessibility::XAccessibleContext>& rxContext)
36     : AccessibleInterfaceBase(m_aMutex),
37       mxContext(rxContext)
38 {
39 }
40 
41 
42 
43 
~Accessible(void)44 Accessible::~Accessible (void)
45 {
46 }
47 
48 
49 
50 
disposing(void)51 void SAL_CALL Accessible::disposing (void)
52 {
53     Reference<XComponent> xComponent (mxContext, UNO_QUERY);
54     if (xComponent.is())
55         xComponent->dispose();
56 }
57 
58 
59 
60 
getAccessibleContext(void)61 Reference<accessibility::XAccessibleContext> SAL_CALL Accessible::getAccessibleContext (void)
62     throw (cssu::RuntimeException)
63 {
64     return mxContext;
65 }
66 
67 
68 } } // end of namespace sfx2::sidebar
69